Primal Carnage: Extinction review by GassyMexican How do you get this free game? You'll find all instructions on the following page. Please read carefully! (10.000 keys) Hint.
And you'll never miss a GAME for FREE! In order to receive a key you have to login with your 'Alienware Arena' account (or create a new one) and join the Primal Carnage group.
For one week only they give away 10.000 keys. If you've any question or problem, then just take a look at the comments! Feel free to ask a question, or just add a note! Hint: You'll find (Steam, Origin, DRM-Free) on our DEALS page.
Good luck and have fun with this game!
Primal Carnage: Extinction is a class-based online multiplayer shooter unlike any other, featuring fast-paced combat, diverse environments, and over-the-top action. On a mysterious island overrun with prehistoric monsters, you can choose to fight as a variety of legendary dinosaurs or to join the human mercenary team armed with a unique, distinctive, and destructive arsenal aimed at making these bloodthirsty beasts extinct once and for all. Will you use a sniper rifle or flaming chainsaw to bring these hulking creatures to their knees? Will you swoop, stomp, or chew through the puny human intruders?
The only real question is can you survive?. Thirteen Diverse Environments - Extinction features thirteen unique environments, including 3 all new maps: ‘Transfer’, ‘Verdant’, and ‘Contingency’. Two Gamemodes At Launch - Primal Carnage Extinction includes two gamemodes: Team Deathmatch and Get to the Chopper, an objective-based gamemode. Unique Dinosaur Gameplay - Experience the relentless power of 9 unique dinosaur classes.
Sneaking, blinding, charging, eating, or flying- there’s no shortage of ways to destroy the enemy team. 5 Human Classes - Survive the island as one of 5 distinct human classes. Obtain and equip new weapons and items using a loadout system. Steam Economy Support - Players have a variety of outfits, weapon skins, hats and other accessories to choose from for their human characters as well as quills, feathers, spikes, chains, horns, and a variety of new skins to attach to their dinosaurs.
Item Drop System - The game rewards players with loot at the end of every match round. These items can be traded and sold through the Steam marketplace! Within the forums of the original Primal Carnage there was a lot of Fan-made recolors of dinosaur skins. I didn't make any myself always did enjoy seeing them, and having our own skins in the game would have been awesome. However the concept of the Steam Workshop hadn't cemented itself yet; heck, I thought it was only for Garry's Mod at the time!So we all thought it would never happen. However when the Circle 5 team announced that Primal Carnage: Extinction was going to have Workshop support, that's when I knew it was finally my time to contribute to the Primal Carnage skin gallery.
However, Primal Carnage isn't the first time I made custom content for a game. Way back in the days were Zoo Tycoon 2 was new. Back then I had yet another name; Professor Nature (Yeah, yeah, Pokemon professor naming reference, kinda dumb looking back:p.) Anyway, I made quite a few fully custom-made animals back then for the game-not just mere reskins or the like; fully new entries in the game. I made several different mods for ZT2 in my early days, including all new endangerment status symbols for animals, which all the other mods thought was impossible back then.
Others included verious animals; like green ostriches, ghost sharks, a yeti/bigfoot, a partially various mermaid that got cancelled because the model meshes disappeared, and a massive T-Rex species that would destroy the entire zoo if you didn't keep it happy. Most of my skins comes from living animals for the most part. All my animal skin collections have a theme of being from a single continent (or the oceans in general with the Ocean Wonders) and that trend of mine started from after the Cheetah Dilo and Equus Rex were released.
The Equus Rex in particular I liked-and is still one of my favorite skins even now-as it reminded me about a T-rex in a book I read as a kid. I can't remember the book but I do know that it was a zebra-striped rex in it just like the Equus Rex, red eyes and all. I also like GIMP for how easy it is to use my #1 technique for skinning; working in layers. Layering is essentially using multiple images stacked on top of each other to make one final, finished skin.
I make each layer with a certain color or design. For example for my Pioneer Rex; the white in the underbelly is on the bottom layer, than comes the brown-red of the skin on top of that, finally being topped by the black of the back, snout, and armored scales. Each of my skins was made this way, so if I want to go back and adjust something, I don't have to mess with the other surrounding colors to do it. And GIMP layers can be toggled to be visible or not, so I can work underneath layers I've already painted with ease without having the layers above blocking my view.
This article needs additional citations for. Unsourced material may be challenged and removed. (November 2012) Primal Carnage Release October 29, 2012 Mode(s) Primal Carnage is an asymmetrical, class-based, online released in October 2012, created by development team and released by Reverb Publishing. The game pits a group of armed humans against predatory in various combat scenarios. Human gameplay takes the form of a, whilst the dinosaurs are controlled from a. A sequel, was released on PC in 2015, whilst a planned, is still on indefinite hold. Contents.
Gameplay In Primal Carnage, dinosaurs have been recreated on a remote island by the fictional corporation Phoenix International, only to escape and roam free. Players can choose to fight as one of the escaped dinosaurs, or become part of the human team that is dispatched to exterminate them. There are currently three game modes:, where the human and dinosaur teams compete for the highest number of kills, 'Get to the Chopper', in which humans must capture several points on a linear path before signalling for rescue by helicopter, and 'Capture the Egg'- a Dinosaur-themed take on the classic game mode. Human gameplay is experienced from a first-person perspective, except for when the player's character is immobilized by an event such as a raptor pounce or resupplying at a health crate.
The dinosaurs are all controlled from a third-person perspective, giving them greater situational awareness. Both teams have five different classes, each with a unique suite of abilities / equipment that allows them to fill a particular role on their team. All classes have a 'stamina' bar, which depletes when sprinting or jumping.
Dinosaur players need to more carefully manage their stamina than humans, as without their stamina dinosaurs lose the ability to sprint and perform certain attacks, making them more vulnerable. Dinosaur Team Dinosaur gameplay is primarily based around melee attacks and relies heavily upon speed, stealth, and distraction to be successful. All members of the dinosaur team have a standard bite attack, along with a special ability that is activated upon roaring, and with the exception of Tyrannosaurus, a unique secondary attack. Dinosaurs can regain health by either killing a human with direct damage from their bite attack, or eating from stationary carcasses scattered throughout the maps. There are currently nine playable species spread out across five classes on the Dinosaur team:.
The Tank class, also known as the Tyrant class, is notable for possessing significantly higher health than any other dinosaur class. Its primary ability is to swallow humans whole, which allows Tyrannosaurs to regain health. It can also easily kill humans by stepping on them and in the sequel swat them away with its tail. Because of the extreme power of this class, it is limited by default so that only one is allowed to spawn for every 10 players in a match. (currently GTTC exclusive) A 'subclass' of the Tank role that the Tyrannosaur also fills, Spinosaurus differs in that it has a secondary claw swipe attack that sends humans hurtling away and 500 additional health points, this makes up for its longer biting/eating animation. ' - The Assault class, 'Novaraptor' is not a real species of dinosaur; the name was invented by Lukewarm Media to describe the fictional species which appears in-game. It is described as a hybrid created from the DNA of several different species.
The Novaraptor's secondary ability is a pouncing attack which pins enemies to the ground, rendering them helpless until the target's neck snaps, though the attack may be cut short if the Raptor receives damage, runs out of stamina, or disengages of his own volition by jumping off. Novaraptors have exceptional mobility, being capable of fast sprints and high jumps. It can even maul foes up close with its teeth and razor-like claws. If it becomes enraged, its maul attack is ultra-fast. Only for a short while.
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The Ambush class, Dilophosaurus is the only dinosaur which has a ranged attack. Like their counterparts, they can spit venom at enemies from a distance, which causes temporary blindness. This ability has been explained to be the result of genetic tampering in-universe. Dilophosaurs can also deliver venom through their bite attack, which causes blurred vision and slowed movement for the victim. The Scout class. Pteranodon is quite slow on the ground, but when flying at max speed it is the fastest character in the game. Its secondary ability is to grab enemy players, allowing them to carry the target into the air, and drop them from a lethal height.
The Pteranodon can also mark the location of enemies with its special roar ability; any humans near a screeching Pteranodon will be visible to all dinosaur players, even through obstacles, for a short time. The Charger class. Carnotaurus is a fast sprinter, easily outrunning humans. Depending on the speed the Carnotaurus is running at, enemies that are charged headfirst will be knocked away and dealt as much as 80 damage (smaller Dinosaurs will be knocked out of the way, but not receive any damage). The Charger's special ability allows it to take bites out of prey to heal itself, while doing reduced damage. Its cheetah-like speed makes these brutes almost inescapable. The last defender pc game.
Three other dinosaurs, and have been added to the game as 'premium skins'. These are purely cosmetic alternative models which players can purchase to swap in for the Pteranodon, Novaraptor and Dilophosaurus. Human Team The human team's advantage over the dinosaurs is their wide range of firearms, which allow them to stay away from the claws and teeth of their attackers. All human classes carry at least one primary weapon, and have a last resort melee attack which requires no ammo. Humans must carefully manage their ammunition, which can be restocked at crates scattered throughout the map. They can also regain health from medical boxes. Cooperation is important to the human team's survival, due to many of the dinosaurs having attacks that can instantly disable a lone player, rendering them helpless without backup.
There are 5 different classes on the human team, each being a distinct character:. Commando - A former military pilot gone AWOL named Marcus Tyler.
His primary weapon is a rapid fire with a. The assault rifle becomes quickly inaccurate unless fired in short bursts. The underslung grenade launcher is the most powerful weapon in the game, but can be difficult to aim at fast-moving targets. Scientist - Also referred to as 'The Sniper' by players, Moira Hart is a British park ranger from a game reserve in. Her primary weapon is a scoped, which is powerful enough to kill a Dilophosaurus with a single bullet. Her secondary weapon is a small, sighted, which is used to disorient and decrease the stamina of dinosaurs. The Scientist's melee weapon is a, which she can use to shock Dinosaurs up close.
Pathfinder - Joseph Crane is a wilderness guide of descent. His primary weapon is a pump-action which can hold 8 shells per reload. This weapon is very powerful up close, capable of killing smaller animals in a single shot, but becomes less effective at range. The Pathfinder also carries 5, which burn for several seconds after being thrown.
Any nearby dinosaurs looking towards burning flares will have their vision impaired. Trapper - Jackson Stone is an Australian poacher, armed with a and. These two pistols share the same ammo reserve, but can be fired and reloaded independently.
The netgun is used for temporarily disabling enemy dinosaurs. Large dinosaurs hit by nets will be unable to use their bite attack for a short time, while smaller dinosaurs are completely immobilized for several seconds. The Trapper can use his melee attack, a, to kill a trapped dinosaur in a single hit. Pyromaniac - Angus McLaughlin is a Scottish who fights with a custom-made 'flamesaw,' which is a and strapped together. Neither weapon needs to be reloaded, however they both share the same fuel reserve.
Dinosaurs hit by the flamethrower will continue to receive burn damage for a short while after exiting the line of fire. The chainsaw is the most powerful melee weapon in the game, dealing enough damage to killing larger dinosaurs in seconds, though it will overheat after extended use.
The Pyromaniac also carries three, which will explode upon hitting a surface. Non-Playable Creatures (NPCs) The game's developers originally intended for the game to feature AI-controlled dinosaur NPCs. Unfortunately these were not added to the game upon release.
Non-playable were later added to the game with the 'Get to the Chopper' update. These Dinosaurs can be seen walking around out of bounds on the maps 'Ruthless' and 'Forgotten Outpost.' Could also be considered an NPC, though only dead individuals of this species appear in the game. Various other species were announced during development as candidates for eventual inclusion as NPCs, but still have not appeared in-game:.
Spinosaurus was long stated to be intended as an NPC after its reveal in a pre-release promotional video, however, it was eventually made into a playable class. Carnotaurus was originally intended to play the same role that Iguanodon currently fills, however it too was made into a playable class, due to popular demand. Development History Although originally developed on with support for 64-bit systems and Linux, the developers later switched to, making the release of a Linux version unlikely. Some of the character names have changed over the course of development. Some sources still refer to characters by their old names, which may lead to confusion. The following characters are the ones that have changed: the Heavy is now the Commando, the Native is now the Pathfinder, and the Firestarter is now the Pyromaniac. The game was originally intended to feature as a playable Dinosaur class.
The player would have controlled a horde of the small dinosaurs at once. However, this idea was eventually abandoned, with the Charger class Carnotaurus replacing the Horde class shortly before release. A video which showcased features such as tessellation was demonstrated before the game was released, but the game does not currently support DirectX 11. Primal Carnage was released on October 29, 2012, with only one playable game mode:. Extensive downloadable content was promised to arrive post-release. Since then, two new game modes have been added, alongside several new maps, additional playable dinosaurs and a collection of cosmetic skin changes. Reception Reception Aggregate scores Aggregator Score 66.50% 67/100 Review score Publication Score 7.6/10 According to the aggregate website Metacritic, Primal Carnage received mixed to positive reviews upon release.
Many reviewers praised the balance between the two teams and the surprisingly diverse human classes. The dinosaurs, in their animation, detailed models and realistic sound effects, were often singled out as the game's most impressive aspect. The dynamic foliage and level design were also complimented. Several other dinosaur games were released months prior to Primal Carnage, such as and that received mostly negative critical responses. One reviewer concluded 'I was starting to wonder if a good dinosaur game was even possible' in their positive review of Primal Carnage. The videogame news website IGN gave it a score of 7.6 out of 10. It maintains a 66.5% rating on.
However, the game has received criticism for lack of depth and content, namely that was the only available mode until recently. The lack of a progression system and somewhat simple premise of the game are reasons listed by many reviewers for Primal Carnage not living up to its potential. Complaints of annoying bugs and control problems have come from both players and reviewers. Most express hope that the game will be expanded and improved with future updates.
Sequel While still in pre-production on the game's prequel in late 2013, the development team decided to change focus and devote all their resources to rebuilding the core of the original Primal Carnage's systems and engine, with the goal of improving performance and fixing bugs introduced by earlier patches in a large game update. Version 2.0 was set to bring many new features, including an in-game economy, re-balanced classes and overhauled game modes. Australian indie developer Pub Games was brought on to help rework the game from the ground up, throwing out the entire game's code and starting fresh. Around the same time the recode began, a number of long-time Primal Carnage developers, including Lukewarm Media co-founder Ashton Andersen decided to leave the company.
On October 27, 2014, Primal Carnage: Extinction was revealed as a sequel to the original Primal Carnage, to be released Q4 2014 on Steam and Q1 2015 on PlayStation 4. Although Pub Games remains involved, a new indie team, Circle 5 Studios, have now taken on primary development duties from the disbanded Lukewarm Media, and now owns the rights to the Primal Carnage brand. Extinction started out as the recode patch for Primal Carnage, but grew in size and scope so much that it necessitated being re-branded as a whole new title. Apart from this, there were also technical and financial concerns that prevented it from being an add-on to the original game.
All of the additional features promised for the recode will be present, along with much improved gameplay mechanics. Primal Carnage: Genesis, the planned single-player prequel, would remain on indefinite hold. It was announced on November 24, 2014 that Primal Carnage: Extinction would be entering Steam Early Access from December 3 of that year, with the intention of perfecting the game's balance and soliciting feedback for additional improvements.
The game will remain in Early Access until its release on PlayStation 4. Owners of the original Primal Carnage were given a loyalty discount of 85% off the PC version if they purchased the first game before November 20, 2014, and Reverb Publishing will provide a 50% off coupon to anyone who buys the original for as long as Extinction is in Early Access. The game left Early Access and was officially released on PC April 3rd 2015, with the console version of the game still in development. Another studio, Panic Button Games, has since announced their involvement in helping bring the PlayStation 4 version out later in the year.
Primal Carnage Forums January 11, 2011, at. Linux Gaming News, February 5, 2010 January 11, 2011, at. Phoronix, September 30, 2010 January 11, 2011, at. From the original on 16 April 2015. Retrieved October 4, 2015. Retrieved October 4, 2015. Johnson, Leif (5 Nov 2012).
Retrieved October 4, 2015. Retrieved August 7, 2013. VerBruggen, Robert. Cheat Code Central. Retrieved August 7, 2013. Sonntag, Lawrence (November 6, 2012).
Inside Gaming Daily. Retrieved August 7, 2013. Sharkey, Mike (November 6, 2012). Retrieved August 7, 2013. Johnson, Leif (November 6, 2012). Retrieved August 7, 2013.
Kyle (November 27, 2012). Retrieved August 7, 2013. Tingle, Adam. Retrieved August 7, 2013. Technical Issues & Bugs - Primal Carnage Forums.
Leachman, Drew (February 20, 2013). Retrieved August 7, 2013. Sharkey, Mike (November 6, 2012). Retrieved August 7, 2013. Retrieved August 7, 2013. Retrieved 2014-08-11.
Ashton Andersen @AshtonAndersen (5 November 2013). (Tweet) – via. PrimalCarnage.com. US PlayStation Blog. RockPaperShotgun.com. PrimalCarnage.com.
Primal Carnage Extinction Full PC Game Overview Primal Carnage Extinction Download Free Full Game is a class-based, online multiplayer video game featuring human versus dinosaur combat. It was released April 3, 2015 on PC via Steam. A PlayStation 4 version was released on October 20, 2015.
The game was developed by indie development team Circle 5 Studios, in collaboration with Pub Games and Panic Button, it is a loose sequel / remake of the original 2012 PC title Primal Carnage, featuring similar first-person shooter human gameplay and third person dinosaur gameplay. Set on an abandoned island where dinosaurs have been brought back to life, the player can assume the role of the mercenary team sent to eliminate the prehistoric creatures, or take control of the dinosaurs and wipe out the humans. Players can customize their characters using numerous skins, some of which will be unlockable through achieving trophies on PS4, with PC users receiving cosmetics randomly through loot drops as part of an economy system. These in turn can be traded or sold on the Steam Marketplace. Gameplay The game has an asymmetrical design with two playable factions: the human team and the dinosaur team. Both have different methods of control and the perspective shifts from first-person as human to third person as dinosaur.
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Each side comprises several distinct classes, each with its own unique specializations and attacks. Every class possesses a stamina bar that drains when sprinting, jumping, or using certain class-specific abilities. The game uses a more classical life bar system instead of regenerating health, meaning players routinely need to use health items to restore lost hit points.
Primal Carnage Extinction Free Download. Dinosaur Gameplay Dinosaurs generally move faster than the human classes, and possess powerful disabling attacks with a number of one-hit-kill abilities. However, their playstyle requires using a higher degree of stealth and agility, meaning stamina management is especially important for dinosaur players. All of the primary dinosaur attacks are melee-based, promoting more close quarters action, with hit and run tactics being favourable. Each dinosaur class has a special Roar Ability that when activated gives a buff to the player or their nearby team mates.
Once used, it has a lengthy cooldown before being available again. All dinosaurs must eat to restore their health fully, this is done at various herbivore carcasses placed around the maps, usually a dead Iguanodon or Parasaurolophus. The large Tyrant classes are the only members of the dinosaur team that can restore health purely through eating enemy players. When a dinosaur is low on health, the game's visuals desaturate and nearby carcasses become highlighted in red.
Dinosaur Classes The main dinosaur classes from the first game return, along with the «premium skin» dinosaurs, now transformed into sub-classes available to all players, each having their own differing statistics and special attacks. Primal Carnage Extinction Free Download PC Game.
Flyers. Pteranodon, a flying Pterosaur able to grab humans and drop them to their death, as well as driving its powerful beak into them as a secondary move. The Pterano is fast in the sky — on the ground, it is slow. Its screech reveals hidden enemies to team mates. Tupandactylus, a faster more melee-focused flyer, that cannot grab enemy players. Its secondary move is a diving charge that can knock foes senseless.
As with the Pterano, the Tupan is fast in the air and slow on the ground. Its roar ability is the same as Pteranodon. Predators.
Novaraptor, (a fictional species established in the first game), these dinosaurs pounce onto humans, pinning them to the ground. They can even maul foes up close in the fangs and claws. Roaring activates faster, frenetic attacks at the cost of stamina. Its hide can come in scales or in a thick feathery coat.
Oviraptor, a faster predator that can scent hidden enemies in a similar way to the flyer classes, so hiding from them is worthless. Although it has no teeth, its attack pattern mimics that of the Novaraptor. They don't frenzy.
Spitters. Dilophosaurus, a nimble small dinosaur that can blind enemies with projectile venom; either from far away or from up close and personal. Roaring restores its stamina fully. Cryolophosaurus, a less venomous spitter specializing in AOE attacks, laying down damaging acid pools. Its bite attack envenomates foes as well. Its roar also restores stamina.
Primal Carnage Extinction for PC. Tyrants. Tyrannosaurus can quickly swallow enemies whole.
It uses a tail swipe to knock away humans approaching from the rear, as its arms are too short to throw a punch. Its roar increases damage dealt by nearby dinosaurs. Spinosaurus swallows enemies whole slowly. It has a set of powerful claws it uses to send enemies hurtling back. It is the largest and the slowest of the tyrants. Its roar buffs the armour of nearby dinosaurs. Unlike in the prequel, the Spino can be played in any mode.
Acrocanthosaurus, added in content update 1. The fastest tyrant, the Acro swallows enemies whole, and uses a slow but forceful stomp attack with a large radius that can send enemies flying. Its roar gives team health regeneration. Chargers.
Carnotaurus -rams enemies at high speed, sending them flying away. They can even headbutt foes while standing idle or walking. After roaring, it can regain health while biting humans. Their cheetah-like speed makes them nearly inescapable.
The quantity of scutes on its armored hide and the length of its knife-sharp horns vary depending on what color it comes in. Ceratosaurus (planned). Pachycephalosaurus (planned) Several other dinosaurs such as Brachiosaurus and Parasaurolophus are NPCs in the game that roam outside the playable areas. Compsognathus appears as an AI enemy type in the Survival game mode, which includes a «boss wave» with hordes of the little creatures. On the PC version, NPCs can be controlled by the player through cheats. Human Gameplay Gameplay on the human side takes the form of a first-person shooter, with additional elements such as throwable weapons, placeable land mines and quick melee attacks. The commando, pathfinder, pyromaniac and scientist classes all have equippable backup weapons (desert eagles, flaregun and dartgun respectively).
Most human classes can select from a variety of throwables, but the selection from which to choose from differs for each class. These items can be either tertiary weapons such as a tomahawk, or helpful utilities such as ammo and medical kits. Players on the human team can stock up on supplies at health & ammunition crates scattered around the maps. When critically injured or low on ammo, nearby crates become highlighted to the player.
Primal Carnage Extinction Download Torrent. Primal Carnage Extinction Free Download PC Game Click on below button to start Primal Carnage Extinction Download Free PC Game. It is a Full Version PC Game. Just download torrent and start playing it.
Download Primal Carnage Are you a fan of the Jurassic Park movies then there is every chance of your liking Primal Carnage. The game is a man versus dinosaur shooter. The game has only one gameplay mode which happens to be the multiplayer mode.
It is a team based multiplayer game which has been designed well and has the potential to keep you at the edge of your seat. In the team death match, the gamer would get to join one of the sides, one of which plays as humans and the other controls the dinosaurs. Although the general storyline of the game is rather blunt, yet, Primal Carnage manages to enthrall all. The idea of the battle between men and dinosaurs has always titillated the minds of the people.
Countless movies, games and books have been churned on the very same idea. Primal Carnage is one such game which walks the very same path and yet remains distinctly different. The first team to bite, stomp, blast or shoot the opponents, gets to win the game. Primal Carnage is evenly poised at both ends and hence, if you try hard, you are assured of a win either as a dinosaur or as a human! Primal Carnage comes loaded with action. As humans, the gamer would get to access a melee of weapons, while as dinosaur, he would get to gobble men at a go. Dinosaurs and guns seem much alike as they have their own specialties.
Few of the dinosaurs included in the game are Dilophosaurus, Tyrannosaurus, Carnotaurus and Pteranodon. The only weapon that can guarantee a win in Primal Carnage is teamwork, hence try sticking together and attack in groups. This would help in making your presence felt and survive even when you are outnumbered. Hence, Primal Carnage scores big as a prehistoric cage match and manages to woo gamers around the globe.